Launchpad Team
With experience in gaming, software engineering, start-up development and pitching, our team provide leading support for Founders, Industry Partners and Investors.

Chris Archer-Brown

Head of the Launchpad Programme

Chris spent the majority of his early career in software and technology services. He was part of the team that founded one of the UK’s first ‘big data’ businesses, which helped large telecoms, media and financial companies understand their customers’ behaviour. After escaping corporate life in 2008, Chris entered academia and has extensive experience of teaching Undergraduate, Masters and MBA programmes and has mentored a range of student entrepreneurs.

Chris’ research has centred on digital technology and human factors, specifically the role of social and mobile technology in shaping working life and the effect of social media on buyers’ choices. Chris leads Falmouth University’s Design Thinking Research Theme.

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Michael Dickinson

Commercialisation & Investment Manager

Michael joined the Falmouth Launchpad team in March 2017 after spending 30 years in the banking world. Through his career he has worked in development capital to provide finance to growing businesses and developed portfolio management activities at three large international banks. These roles have required defining portfolio management strategies and building governance structures as well as structuring and distributing in excess of $50bn of capital / risk management transactions to institutional investors.

Jo Banks

Jo Banks

Business Development Manager

Jo is responsible for identifying and working with Industry Partners to develop the Launchpad challenges. She has over 20 years’ experience of working with partners within the private, voluntary and public sectors. This involved supporting the start-up of social enterprises, developing multi-sector partnerships, undertaking project and programme management, working for an Economics and Planning Consultancy and also developing the evidence base for a €600 million European economic funding programme to support business R&D, innovation, productivity and growth.

Phil Marshall

Phil Marshall

Studio Manager

Phil Marshall is the Launchpad Studio Manager and is responsible for the day to day running of the Launchpad Studio. Phil has worked for Falmouth University for a number of years, joining the University in 2007. Phil worked within IT Services working for various teams on a number of successful projects. In March 2017 Phil joined the Launchpad team. Outside of the University Phil is a keen guitarist, cyclist and father to two daughters.

Anneke Edmunds

Anneke Edmonds

MA Entrepreneurship Course Coordinator

Annekeis responsible for supporting the graduates through the Master Entrepreneurship qualification. An experienced strategic marketer and communications expert, she is also skilled in coaching entrepreneurs to succeed in their businesses.

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Ben Sewell

Lead Software Engineer

Ben looks after the technical side of Launchpad. Having started out at a young age wanting to be an engineer, he has spent his career to date pursuing and enjoying that vocation – building software and leading teams in areas ranging from automotive engineering and embedded image processing to offshore renewable energy. Along that path he’s discovered that it takes not simply bright individuals, but high-performing teams to deliver effectively, and his role here reflects that.

Alex Hughes

Alex Hughes

Senior Lecturer

Alex is an experienced Senior Lecturer with a demonstrated history of working in the higher education industry. He is skilled in Coaching, Entrepreneurship, Lecturing, Documentary Film Making and Editing.

Colin MitchellColin Mitchell

IT & AV Technical Support 

Colin Mitchell supports the IT systems in the Launchpad Studio. Colin has built and supported technical installations for many years. He also has a background in games development, and supports our games teams both technically and creatively.

Adrian Ruiz-Langan

Games Technology Coach

Adrian is the Launchpad expert in games production and technology. He mentors the teams working in games and using games technology, both in planning and production. Adrian also brings his expertise in business development, to work with industry partners and assist the teams with publisher relations.